May have missed some here - typed it all up and the token expired (was doing it over the entire day)
Race changes:
- Archmage - extra 50 HP
- Aeolus - vortex pull increased by 35%
- Slinger - beacon time increased
- Trodgor - thinned range and increased burn
- Death Inferno - thinned range on burn
- Phoenix - lower damage, thinner range on chance and higher
- RPG - can sanvich
- Mario
- lowered CD on ultimate
- kills with star power give a use count on ultimate
- Death Metal
- Split visi portion of impale to separate chance proc, changed from 1.5% to proc to 30% chance on invis
- Expert Marksman - deagle procs Disabling Shot
- Cloud Strife - ninja works with hp absorb
- Hydralisk - regen to 4x4
- Pokemon - 50-100% chance to free ankh with lineup skill
- Matter Master - cd on longjump shifted to 1.5
- Gungame
- earn 1 level instead of 500xp - at level 25 its 4000 xp to level, with a 33 level usage bank this is an increase potential of 2000%
- once handicap is maxed, nades on grenade level become crit nades
- Super Chicken - divebomb thinned and reduced cooldown
- Recon
- ability use count doubled
- emp nade thinned and increased to 5
- personalized weapon skill shifted from 25 max to 50
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