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  1. #1

    Make menu scalable with resolution

    I use 1024x768 stretched and some race skills go off the screen. I'm lazy and don't want to change to a higher resolution to read the skill and revert back to what I was using, so a fix for this would be great.


  2. #2
    I can't control that. The menus are represented in game only one way.


    Meit_Grigori +REP    donscreta +REP   

  3. #3
    big oof. it’s aight


  4. #4
    Well JT, you manage to code all kinds of shit that doesnt seem easy from clientside tick rates and all that, could you code something in the settings menu for different menu sizes? Have a small, medium and large size for different resolutions?


  5. #5
    i can see menus fine, however to go along with this and provide a possible solution others. Would it be possible to output the menus into console also, that way they are able to see it?
    "Tell a man there are 300 billion stars in the universe and he'll believe you. Tell him a bench has wet paint on it and he'll have to touch it to be sure "


    Obergruppenfuehrer +REP   

 

 

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