Register

  1. races
  2. Turret

6 skills / 5 levels each
Donator Race

Restricted to SMGs. Cannot move from its spot outside of teleport

1. Relocate
  • Use ability1 to do a controlled teleport while 100% invis, can deal no damage while active
  • Instant cooldown, however shooting creates a 4 second cooldown
2. Belt Fed
  • Up to 60% chance to return a shell to the clip
3. Grounded
  • Up to every 5 seconds you gain a 10% chance to deal 2 times damage
  • Chance to deal extra damage stacks, lose all stacks when you move
4. Hinder Shield
  • All damage received is stored and applied slowly over time
  • Kills reduce the amount of damage stored on you by 50%
5. Mobile Armory
  • Allies in 250 units receive up to 5 armor and 5 ammo in their reserves every 3 seconds
6. Triple Rocket (Requires race level 8)
  • Use ultimate to shoot up to 3 rockets with a short interval between them
  • Each rocket deals 20 damage within 250 units. Cooldown of 25 seconds

This page has been seen 677 times.

Users Browsing This Page (0 members, 1 guests)